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Project Daedalus: Overcharge

← Return to Project Daedalus: Overcharge

Devlog

  • Content update Alpha 0.1.5
    July 06, 2021 by JamesSchy.ArdentVision
    This update sees the upgrade system now added along with enemies being able to fire back! Looking forward to feedback for iterating on these in future updates. Also in this update I have added 2 new l... Continue reading
  • Update: Alpha 0.1.3
    April 21, 2021 by JamesSchy.ArdentVision
    Update 0.1.3 addresses some balance issues and bugs found in the previous build, mainly: UI bug where menus lost their event references Level 1 score not registering Level 2 loading wrong level Tower... Continue reading
  • Update: Alpha 0.1.1-0.1.2
    April 21, 2021 by JamesSchy.ArdentVision
    Sorry to say this DevLog was delayed a bit, got side tracked working on bug fixes and new content concepts. This build was a major re-work of the UI and UX of Project Daedalus. So what brought about t... Continue reading
  • Update: Alpha 0.0.3
    March 11, 2021 by JamesSchy.ArdentVision
    Thanks to the great feedback from the initial group of testers. Alpha 0.0.3 brings with it a whole bunch of improvements, fixes and design changes. This update includes: Damage indicators Indicator fo... Continue reading
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